Divine Knockout

Hi-Rez Studios / Red Beard Games

https://www.divineknockout.com/

Playstation, XBox, PC

I had the pleasure of working on Divine Knockout, a 3rd-person platform fighter! Become a small-but-mighty god of myth, brawl in all three dimensions, and knock your friends off the map to reign supreme.

God Collection, Move List, and God Pass

I had a big hand in creating the visual look and flow of most of the God pages. In the videos below you can see PC and console versions of the God Collection, Summary, Moves, and God Pass screens in action! For these screens players were supposed to be able to easy look through Gods, cycle through them, view their Bio, moves, God Pass progress, and what rewards were down the line!

Awards

This screen was complex and is still in progress as we refine the game style. We wanted to have categories of Awards that encompass all of the challenges in the game, General, Game play, Gods. We wanted players to be able to easily understand how close they were to achieving 100% progress in any category, and gave the Awards a fun, fantasy spin to help them feel in-world. I got to do this entire feature AND all of the artwork for the Award icons themselves!

Next
Next

Spellbreak UX